Autors: Ilieva, R. J., Anguelov, K. P., Vladislav Lazarov., Goleshevska, V. L.
Title: Virtual Gaming Platform Customer Experience Evaluation
Keywords: Virtual Gaming Platform, Customer Experience Evaluation

Abstract: The concept of Virtual Gaming Platform is introduced. The modern type of organizational structure in the virtual gaming ecosystem is analysed. A methodological approach through Structural Equations Modeling (SEM) is suggested. A conceptual model for customer experience evaluation is proposed. Research tools for enlightening latent structures are presented. Analysis of the results, as well as relevant discussion and conclusions are proposed.

References

    Issue

    2018 International Conference on High Technology for Sustainable Development (HiTech), 2018, United States, IEEE, DOI 10.1109/HiTech.2018.8566409

    Copyright IEEE

    Full text of the publication

    Цитирания (Citation/s):
    1. T. Gigova, V. Nikolova-Alexieva and K. Valeva, "Digital Transformation of Bulgarian Enterprises in the Conditions of Industry 4.0," 2019 International Conference on Creative Business for Smart and Sustainable Growth (CREBUS), 2019, pp. 1-5, doi: 10.1109/CREBUS.2019.8840102. - 2019 - в издания, индексирани в Scopus или Web of Science
    2. M. Angelova, "Perspectives of Video Games Market Development as a Part of Creative Business," 2019 II International Conference on High Technology for Sustainable Development (HiTech), 2019, pp. 1-4, doi: 10.1109/HiTech48507.2019.9128120. - 2019 - в издания, индексирани в Scopus или Web of Science
    3. M. Angelova, "Indicators for Effectiveness and Efficiency of E-Platforms for Business Meetings," 2020 III International Conference on High Technology for Sustainable Development (HiTech), 2020, pp. 1-4, doi: 10.1109/HiTech51434.2020.9364000. - 2020 - в издания, индексирани в Scopus или Web of Science

    Вид: публикация в международен форум, публикация в реферирано издание, индексирана в Scopus