Autors: Christoff, N. V.
Title: Modeling of 3D Human Body for Photorealistic Avatar Generation: A Review
Keywords: 3D body shape, Human modelling, Geometric segmentation

Abstract: One of the challenges in computer graphics is the human body modeling. The adequate design of the human shape comes from the complexity of the anthropology itself. Numerous methods for the 3D human figure processing tasks have been provided for a range of identity-dependent body shapes and its various poses. In this paper, a survey of existing methods for 3D human body modeling is given.

References

    Issue

    54th International Scientific Conference on Information, Communication and Energy Systems and Technologies (ICEST 2019), issue 1, pp. 115--118, 2019, Macedonia, Publishing House, Technical University of Sofia, ISSN 2603-3259

    Вид: пленарен доклад в международен форум, публикация в реферирано издание, индексирана в Google Scholar