Autors: Anguelov, K. P., Angelova, M.
Title: Indicators for Evaluation the Effectiveness of Trainings through Educational Computer Games
Keywords: indicators, evaluation, training, computer games

Abstract: Educational Computer games are becoming more and more popular succeeding to expand their target groups during the last few decades. Nowadays training games are not designed only for youth in attempt to present in a more attractive way the traditional educational content. Now their focus is oriented in almost every field of education, including different forms of education for adults. Direct result from the expansion of the training games and their positive effects is the gamification as a concept, which trying to explore, expand and gain new areas for games. This article presents the identified indicators for evaluation the effectiveness of trainings trough Educational games in order to support both practitioners and scholars to their efforts to improve the effectiveness of trainings trough Educational games in order to support both practitioners and scholars to their efforts to improve the effectiveness of trainings trough very popular educational games.

References

    Issue

    International Conference on Applications of Mathematics in Engineering and Economics, AMEE 2021, vol. 2505, 2022, Bulgaria, DOI 10.1063/5.0103044

    Цитирания (Citation/s):
    1. Stoyanova, T., Boyanov, L. , Models for the digitization of the learning process in higher schools / on the example of University of National and World Economy/ - 2022 - в издания, индексирани в Scopus или Web of Science
    2. Kostev, R., Dimitrova, S., Modern Training of Business Information Systems in E-Commerce, International Conference on High Technology for Sustainable Development, HiTech 2022 - Proceedings - 2022 - в издания, индексирани в Scopus или Web of Science

    Вид: публикация в национален форум с межд. уч., публикация в издание с импакт фактор, публикация в реферирано издание, индексирана в Scopus